Games

Prism Break

A neon brick breaker turned roguelite: clear waves, draft upgrades, push the run further.

Overview

Prism Break is the forty-year-old brick breaker, rebuilt as a roguelite. Every run stacks upgrades and abilities, and the Prism Tree carries your progress into the next one. More decisions per minute, same one-more-run pull.

Play Now

Highlights

  • Runs, not levels. I swapped the old flat difficulty curve for drafts, milestone unlocks and rising wave stingers.
  • Abilities, not just a paddle. Bricks drop mana, and mana fires off beams, shockwaves and slow motion right where the ball is.
  • Progress that sticks. Shards and perks carry across runs, and the Prism Tree tunes your starting stats.
  • Readable chaos. I kept it to neon on deep navy, so every ball, brick and beam stays easy to track when the screen gets busy.

How It’s Built

I synthesized nearly every sound in code, and the whole thing loads in under two seconds.

Process

I designed and built it solo, from the upgrade tree to the sound.